All prerequisite courses must be passed with a grade of C- or better. For official course descriptions, please see the current CU-Boulder Catalog. MATH 3001 Analysis 1 Provides a rigorous treatment of ...
Immersive Math was developed over the span of three years by a three-man team with academic backgrounds in mathematics, computer graphics, and image coding. The team, who worked on the project on a ...
Terence Tao, who has been called the “Mozart of Mathematics,” wrote an essay in 2007 about the common ingredients in “good” mathematical research. In this episode, the Fields Medalist joins Steven ...
The information presented here is intended to describe the course goals for current and prospective students as well as others who are interested in our courses. It is not intended to replace the ...
Calculus I: MATH 150, 151, 154, or 157. Calculus II: MATH 152, 155, or 158. Linear Algebra: MATH 232 or 240. 3 units from any 100/200 level MATH/MACM course, excluding MATH 100, MATH 110, or MATH 190.
Theory and implementation of fundamental techniques for 3D rasterization. Topics include: linear algebra geometry, 3D camera motion, model and mesh construction, mathematical 3D animation, and ...
In a recent write-up, [David Delony] explains how he built a Wolfram Mathematica-like engine with Python. Core to the system is SymPy for symbolic math support. [David] said being able to work ...
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