Remember when showing a video in class meant wrestling a VCR and hoping the tape didn’t get eaten? Yeah, me neither, but I’ve ...
In 100 years, we'll look back at the fact that schools were based on a one-size-fits-all model and wonder why it took this ...
Teachers can use a variety of tech tools to create short social emotional learning activities that fit easily into the classroom routine.
1don MSNOpinion
The 'one chatbot per child' model for AI in classrooms conflicts with what research shows: Learning is a social process
In the Star Trek universe, the audience occasionally gets a glimpse inside schools on the planet Vulcan. Young children stand ...
The Delhi government’s NEEV programme is transforming classrooms by moving beyond rote learning to hands-on, real-world entrepreneurship education. Through activities inspired by real-life success ...
A Michigan school district approved a $1.1 million contract with Proximity Learning to fill teaching vacancies with virtual ...
FLYING Magazine on MSN
Gamification of Training: From Virtual Cockpit to Real-World Flying
Flight simulator video games can benefit a pilot in training, provided they understand the gamification limitations.
Artificial intelligence has become a part of everyday life, and colleges across the country are starting to bring the technology into classrooms. Texas State University is among the institutions ...
Overcrowded classrooms, schools operating in crisis mode and mounting aggression in classes are only some of the key issues highlighted in the province’s anticipated aggression and complexity report.
Alexander Slagg is a freelance writer specializing in technology and education. He is an ongoing contributor to the CDW family of magazines. As students settle back into classroom routines for the ...
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